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Artboard 6 Copy 4. Artboard 6 Copy 6. Artboard 6 Copy 8 Created with Sketch. Game Highlights Create Wiki Review Videos Images All Articles. The International edition offers you three languages to play the game in. In White Knight Chronicles, you play as Leonard, a young man who has the power to transform into the White Knight, a powerful weapon from the Dogma Age.
You can also create your personal avatar to play the game with, and use for the online mode. The game also lets you choose what to specialize your characters in, between several weapons and skills. He was raised by Rappaci in a winery of Balandor. He is a gentle young man who never gets mad without a reason. He will stand up for others if they need. Yulie Yulie is Leonard's childhood friend. She lives in the neighbooring village of Parma.
She is lively and always ready to help her friends. Cisna Cisna is the princess of Balandor. Her mother was killed years ago, and she was kidnapped on the day she was to become queen. Eldore Eldore is a mysterious man who joined Leonard on his quest to save the princess after his attempt to break into the castle failed. He is very reserved and always brings good guidance, but newcomers are wary of him.
Kara Kara is a dancer from the desert village of Albana. She first tries to kill Leonard as she is under the order of the Magi, but Leonard manages to save her and she decides to join him so she can rescue her sister Lena. She is a sweet girl with a sweet heart, but she prefers to act tough to protect others. Caesar Caesar is an orphan as well, but he was adopted by the ruler of Greede.
Like Leonard, he has the power to transform into a Knight. He has a big mouth and is not afraid to talk his mind. The others find him a bit of an annoyance at first, but he quickly grows onto the group. Leonard is the first character to transform into the White Knight.
White Knight Chronicles Solo Help - UPDATED! - White Knight Chronicles - PSNProfiles
You will need enough space to transform, and at least seven action chips. You can transform from the submenu during fights. Action chips are earned by defeating enemies, or by being attacked yourself. If you have at least 12 or 15 AC when transforming, your knight will have more attacks at its disposal. The knight uses MP to attack, and each attack consumes MP. When you run out of MP, you will revert back to your original form.
You can also assign tactics to each character in the menu under combat. Tactics Auto Companions fight as they see fit All Out Fight without regard to AC and MP Conserve Conserve AC and MP while fighting Stay Safe Prioritize defense and evasion Heal First Make healing the top priority Directives Auto Companions fight as they see fit Gang Up Focus on the player's target Spread Out Focus on targets other than the player's Fall Back Steer clear of all opponents Hands Off Companions cease all combat actions.
Hold Circle Logic Stones Logic stones can be found in cities and outside areas. They will restore your health and can be used to save your game, access storage, return to the world map and use the GeoNet. You cannot use them with nearby enemies; you will need to clear the area of enemies before using them.
Your first assignment, when you're done looking around town, is to reach the village of Parma in order to bring back an order of wine to the castle. When you head for the town entrance, another scene will take place. Afterwards, select Balastor Plain on the world map to leave town. There are some treasure chests to be found around; just bring up the map from the select sub-menu to see what grid they're in.
Some shops can be found too but it's not necessary to upgrade your equipment until you have more money. Polkan, Kibble, Giant Vespid, Troll chests: So simply follow any path leading to the desired location, fighting off some enemies along the way so you gain some experience.
Bring everyone to Lv3 and look around for some treasure chests. You can go back to Balandor from save points to buy better equipment. When you're done, enter the village of parma at the other side of the field. After the short scene, just go on ahead the path and cross the bridge to watch the rest of the scene.
You'll need to find Raus, the only one who can drive the beast who'll take your wine to the castle. Before that, you can look around the village for some chests or shop a bit. When you're ready, return to the entrance of the village and go up the path near the Logic Stone to come to a yeard with horses. Go in and head for the back of the yard to find Raus, asleep next to a tree stump. Now that the party is complete, you can leave to the world map to cross back Balastor Plain. As you get close to Balandor, you will get attacked by a Troll.
To defeat it, keep on attacking its legs until he falls on the ground. Start attacking its head while it's vulnerable. If you have fire magic spells, use them as he is weak to them. The fight could take a while if you are below Lv4, but it shouldn't be unbeatable. Have Yulie heal the party and use spells to increase attack and defense if needed. After the battle, enter Balandor after saving at the Logic Stone.
Balandor Undergrounds When you arrive at the castle, a series of events will ensue. After the long cutscene you will regain control of Leonard in the castle undergrounds. The rest of the party is not with you for now, and the princess will be following you. She will stay behind but enemies will try to attack her, so make sure to defend her and heal her if her HP goes down.
There's a Logic Stone close to where you start but you must first defeat the enemies around. It can be used to use if needed. Just keep on following the linear path and keep an eye open for treasure chests on the way containing some Heal Potions.
Try to level-up to Lv5 and protect the princess until you get to the next Logic Stone at the end. After saving, head down for a scene and then a battle against the Phantom. This boss isn't too hard but it's a solo battle. Watch out for your HP at all moments and heal when necessary. The Phantom doesn't have much HP himself so you can take him down quickly with some combos and powerful attacks. Once you defeat him, Leonard will be able to use the White Knight in battle. You'll put that to use right away by fighting Pyredaemos.
This battle will be done in three parts. First, start by attacking Pyredaemos' legs with a powerful attack such as Crossfire. Attack both his legs until he falls on the ground and then focus on its turret. You will then move to another area. Use Slash and Thrust to attack the enemy's head until you move to the next place. Keep on attacking the boss with Crossfire until you have few MP left and then attack with Slash and Thrust.
The battle is easy but just make sure you keep some MP or Leonard will lose the White Knight's power. After the fight and ensuing scene, you'll be back in Balandor. Use the free time to shop around to upgrade your equipment to the best avalaible, then return to Rappacci's house so he gives you the Camera.
When you're done, leave town and select Greydall Plain. Greydall Plain Now this area is a lot harder than the previous one. I would recommend leveling-up your party to at least Lv7 or even 8 if possible. Ignore the Trolls and Treants for now, just go around and defeat the small enemies, getting the chests scattered around. This area is huge so check your map to see where to head. Stick to the east portion to make it to your next objective.
When you get close to the right emplacement, your party will be attacked by the Ahwahnee. To defeat this beast, I prefer a party made up of Leonard, Yulie and Eldore, unless you've been buffing your avatar. You could simply attack Ahwahnee normally, by starting with its legs to bring him down, then hitting the head, or you could also choose to transform into the White Knight and use Crossfire to take him down.
If you do so, the battle will be shorter but harder as the boss will get mad and attack with more power. Either way, have Yulie keep everyone healed and focus your strongest attacks on the enemy until he's down.
After that, watch the scene and walk the rest of the way to Nordia Tunnels. Fatal Flower, Treant, Wild Boar chests: The tunnels are crawling with monsters, especially spiders which will surround you if you're not careful. This place can be pretty tough, so make sure you enter at Lv10 or close to. This will take down a whole group of enemies in a few seconds.
A bit further ahead from the entrance, you'll find a gate on the right side. Go through it and down the path on the left. Continue to follow the path to a fork and go left again. You'll find an elevator at the end, but it doesn't work.
Examine the alcove nearby and open the chest at the end to find the Nordia Tunnel Key. With that in hand, return to the gate you went through near the entrance and take the other path which should take you to another gate. That one is locked so use the key on it to open it. Now just make your way to the next save point after watching the cutscene. If you look in all nooks of the tunnels you should find a Bone Bow and a Bone Rod.
When you're ready, head on to the exit for another scene and a boss battle. General Dragias is fairly easy at Lv Just attack him normally and heal until you get him to half of his health. At this point, he will turn into the Black Knight. Transform yourself into the White Knight to fight him off. Attack the legs with Crossfire, then the head.
Keep on going until you get low on MP, then just use Slash on the head until you have no more. Use your most powerful attacks to finish him off, then watch the next cinematic. You'll receive the Sainted Pride to equip on the White Knight. You can now exit the tunnel to emerge in the Lagnish Desert, the last area to cross before getting to the next town.
If you get to a more closed area just take them out. I would also recommend skipping the big enemies like the Fire Giants for now, unless you want to earn some EXP. If you do choose to battle them, use the White Knight to take them down easily. Check the map to locate the objective star and head for that direction. You'll need to go around the long way as the shortcut to the south is only ine-way back. Go east first, then south to reach the entrance to the city of Albana.
Killer Vespid, Scorpion, Fire Giant, Megalo Tigris The Desert Town of Albana Finally a new town so you can purchase new equipment for your party. Take a while to look around and buy everything you need, then head to the pub for a cutscene where you'll see Kara for the first time.
After that, you'll regain control of Leonard in the pub. You must talk to every person in the room and ask about the black monoship. However, nobody knows anything. When you're done talking to all the people, speak with Yulie and Eldore for the next scene.
If nothing happens, just keep talking to everyone until the scene triggers. You'll then need to battle Kara, who will send out the Alphamiden Gigas. First, defeat all the henchmen around, then Kara will appear. Change into the White Knight and defeat her. This is a very simple battle an only a few hits will take her down.
After the fight, Kara will join the party as a guest. Head for the southern gate near the Logic Stone to trigger another scene. Kara will inform you that the only way to go through this exit is to get a pass from Don Phibianacci. So return to the plaza and approach the big building. Guards will stop you and give you Phibianacci's Letter after the scene.
You'll need to take this letter to Verruca, who resides in the desert.
Go back to Lagnish Desert through the other gate and walk to the objective star on your map. This shouldn't be too hard as the enemies are the same and the path is fairly straightforward. When you get there, you'll find an oasis and Leonard will deliver the letter to Verruca, who will give you another letter in return.
Now return to Albana by the same way to deliver Verruca's letter to Don Phibianacci. Now that this quest is complete, the Don will allow you to pass through the southern gate. Before heading there, make sure to level-up first, purchase good equipment and grab the treasure chests around town. Level would be good for the area ahead. When you're feeling ready just press on ahead through the new exit to enter the south part of the desert. The Sand Maze This is actually the same area as Lagnish Desert, but you're now in the southern part.
The same enemies roam the landscape, in addition to powerful Golems, which you just run past or defeat with the White Knight.
Just run to the Logic Stone located near the objective star on your map, which isn't too far ahead. Defeat the enemies, then save and head up to the ruins. After the cutscene taking place here, you will get attacked by three Gigas. Transform Leonard into the White Knight first thing, then take the Gigas down one at a time. Use powerful attacks like Bladestorm, then Crossfire until you run out of MP. When low, use a Mana Potion if you have one to replenish the MP.
Continue attacking the next Gigas until all three are down. Another scene will take place, then the Grand Gigas will attack you. Attack it until a short scene triggers, where the White Knight gains a shield. You now have more defense and more MP, and the fight continues. Take out the Grand Gigas with the best attacks to trigger more scenes.
You will be back in Albana after that. Take a moment to restock items and equip Kara, who is now an active member of your party. After everything is said and done, leave Albana and return to the world map. Select Lagnish Desert to re-enter the southern section. Follow the objective star a short way to a new exit leading to Flandar Trail. Flandar Trail This area is a series of branching paths leading to several dead-ends with treasure chests, so make sure you grab all of them as some contain nice items.
The enemies in this area aren't particularly hard, most of them are weak to magic so you can get rid of them in groups. Don't try to run past them as the narrow paths will have them get to you anyway.
The ice giants are more dangerous, but you can change into the White Knight to defeat them more easily. Take a look at your map and head for the objective star, which will take you to a different scenery. Save at the Logic Stone and go up the cliff for a scene. After the scene, go back down and follow the rest of the path until a dragon unconventional money makers on your way.
Turn into the White Knight and attack it a few times to trigger another scene. The Black Knight will join you in the fight, making it a lot easier. Keep on attacking the dragon until he is defeated. You can then keep on following the trail to the next objective star until you arrive at the gondola station. The party will automatically take the gondola to reach the city of Greede.
Ice Lizard, Fire Lizard, Jackal, Ice Giant, Earth Dragon The Free City of Greede There are a few things to do here before you'll be able to get to the next place.
First, you'll need to talk to one of the ladies at the counter on your right to obtain a Train Pass. Once you have it, go up the stairs on the right and use the elevator to go up to 2F. There, take the train to the Merchant Quarter. This is a very large city, so don't get lost. As soon as you get off the train, go to the closest elevator just outside the staion and take it down to 1F.
Make your way to the pub at the end of the street and speak with Heti Sharko inside. He will give you Baccean Honey for free. Now return to the train station and select the new destination; Downtown. Walk around to find the pub at the back of the town and speak with Shu inside. Give him the Baccean Honey you just obtained to get the Black Market Pass in exchange.
Check your map to locate the star and go to the black market nearby. Talk to the man next to the door so he opens it for you. Inside, watch the cutscene, then you'll need to walk around a bit more. The next place we need to go is 3F in the Merchant Quarter, so head there. Enter the mansion on the left of the street and speak with Pierre to receive the Lizard Bait. We finally have everything we need, so make the necessary preparations to head back out, explore the city for chests, and then use any Logic Stone to return to the world map and re-enter Flandar Trail.
Flandar Trail What you need to do here is find the Fire Lizard and defeat it to obtain the gemstone required for the black market statue. To find it, you'll need to head for the dead-end in D5, which is at the end of the path going left from the Logic Stone, after passing through a cave.
When you get there, drop down the fnb forex rates in the middle to access another cave.
Ahead you'll find the Fire Lizard's den. Head up to the giant crystal at the top and place the bait on it. The Fire Lizard will then come out.
It's not much harder than a regular enemy, so first take down the two ice lizards, then fous your best attacks on the fire lizard. After defeating it you will obtain the firestone. Follow the path back out of the cave and return to the Logic Stone to re-enter Greede from the world map. Greede's Underbelly With the firestone in hands, sophisticated binary option strategy pdf back to the black market Downtown of Greede.
After the scene here, you will obtain the statue of the Goddess. Now return to the Central Station and walk to the Count's mansion north of the station's how to put your dog up for adoption on sims 3 pets. Speak with the guards at the entrance to trigger a cutscene.
After that, Caesar will join your party. There is still one more thing to do, so return to the pub Downtown, once again. Inside, speak with Amir. He will also join your party as a guest. Now, walk to B2 still in the Downtown area to reach Greede's Underbelly. The guard will let you pass after seeing Amir and Caesar. The dungeon ahead is a pain, so use the Logic Stone at the entrance first. From the entrance of the dungeon, cross the first room to emerge in a second room daily dollar rates pakistan a lever right in front of you.
Get rid of the monsters around, then move the lever to open the left gate. Go through the gate in the northwest corner of the room and activate the lever at the end of the path.
Then take the adjacent path and activate another lever at the end. This will open the gate to the reservoir. Now return to the very first lever in the main room and open the right gate this time. Head through the gate in the northeast corner of the room and cross the next room to the north to arrive in a larger room. Go up the stairway on the right and through the door at the top.
In the room ahead, just go straight to the small room at the other extremity to find a lever. Open the left drain, then run back to the room and enter the west wing. Follow the path leading to exchange rate british pound to singapore dollar hole in the ground a square on the map and drop down.
Follow the path to the star on your map and activate the lever in the small room. Keep following the path until you get to a room with a Logic Stone and an elevator in the center.
Call the elevator using the lever next to it, then use it to back to 1F. As you get out of the elevator, head into the door on the left to be back in a large room from previously, then go up the stairs on the left and through the door at the top.
You should be back in the room with the lever that opens the drains. Go back to the lever and this time open the right drain. Head into the east wing of the room and drop down the drain at the end of the path. Check your map to locate the star and head over there. Defeat all the enemies around, then turn to see three levers along the wall.
Move the leftmost lever to the right, leave the middle one as is, and move the rightmost lever to the left. Now check your map again to locate the star. Walk to the circular room on the right and take out the large spider inside. When you're done activate the lever in this room. Now go back all the way to the elevator room, save, and take the elevator back to 1F. Head directly into the room in front of you as you step out of the elevator and go straight ahead to a smaller room with three ways to go.
Check the rooms on both sides of the path to find two levers. Activate both of them to close the drains. Head out of this pathway back to the room and go through the door on the right.
Drop down the drain at the end, then check your map to locate the star and head there. Defeat the two giant spiders with the help of the White Knight, then activate the lever in the room. That's finally it for this dungeon, so run back to the elevator room and take the elevator to 3F.
Leave the room through the only unlocked gate to return outside. Amir will instruct the Demithor to get to the mines. You will then be back at Greede, so when you're ready, simply take the train and select Bunker Lode Caverns. Wind Elemental, Ice Lizard, Spider Sprog, Direspider, Stone Guardian The Bunker Lode Caverns This area can be pretty tough if the great depression stock market crash cause try to outpass the enemies, so just make sure you always clear the way before proceeding.
I would recommend being at Lv20 or close at this point. From the entrance, just head straight to reach an elevator that isn't functional for now. Keep on following the path up the slope and head through the gate.
At the fork, go right and activate the lever at the end after taking out the enemies. Return to the main gate and go right ahead at the next fork.
Defeat the enemies behind the gate, then activate the lever at the end. Then just keep on following the path to the very end where you'll find a last lever to pull. The elevator can now be used. Backtrack to it and take it down to B1F. On this floor, go right and follow the path to a Black Knave.
Defeat it and the surrounding enemies with the White Knight, then use the Logic Stone at the end of the path to save. Head through the gate on the side when you're ready to face a few bosses. After the scene, you will face Belcitane first. He's very share options deferred tax uk gaap to defeat; simply take out the guards first, then give him a few hits and he's down.
For the second fight you will be up against two Gigas. Don't use the White Knight for this battle as it's pretty easy and you will need it for the next fight. Use the opportunity to refill your AC. Keep everyone philip nel forex strategy and take down the Gigas one by one.
They don't have much HP so it shouldn't take too long with a few powerful attacks. Just make sure you keep Leonard's AC full, so if you need switch to another party member to use combos. Once they are club penguin money maker mac 2016 you will face the Dragon Matriarch. This battle can take much is there going to be a trading system in advanced warfare, though it's not really all that hard, so transform into the White Knight.
You should have enough MP to take down the dragon with a series of Crossfire on its head. If your healer runs out of MP, use Potions to refill your health. Once you win this battle, it's not over yet. Caesar will get his very own Knight, and you'll get to fight Sargatanas with this new knight. This time however, you're alone against the enemy, making the battle a tad harder. The Dragon Knight has a lot of HP, but no way to heal, so just focus on defeating the boss before you run runescape money making guide f2p 2016 no skills. Also make sure you have enough MP to finish the fight, so use a few powerful attacks at first, but then go easier on the MP and only use the attacks that take 1 or 2, correlation scans stock market gdp to how much health you and your enemy have remaining.
Once the historical stock market performance in january are finally over, watch the scene and you'll be returned to Greede. Leave the moving city and travel back to Balandor from the world map.
His house is on the main street that goes from the southwest entrance to the castle. Walk there to trigger a cutscene as soon as you reach the street. The party will spot the house across the street.
Head over to it it's the only house with a blue roof to trigger a new scene. Unfortunately, a woman will inform you that Medius has passed away, but his son, Setti, still inhabits the place.
However, Setti has gone to a cave in Balastor Plains things are never simple, it seems. So exit the city and enter Balastor Plains. The cave we're looking for is located in the northeast corner of the commonwealth stock broker, where the objective star is.
The enemies in the plains are the same as before, and although they're stronger, they're easy to defeat. Just how much money does the average bookie make to the star and save at the Logic Stone before entering the cave. Inside, follow the cave until a cinematic takes place.
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The White Knight and the Dragon Knight will join forces to defeat the Black Knight, again. This battle is quite easy like the other ones, except that this time the Black Knight has a technique to restore his health. Try to take him down before he can use it. Start by attacking the legs with Crossfire until he falls on the ground, then attack the belly with a Stonecutter. Repeat the process a winning futures trading strategy time to defeat him.
When its HP gets low, use Bladestorm on the head to finish him off. After this battle, the party will be back in Balandor for some talking. After the scene, return to the east gate of the city where the star is on your map for yet another cutscene.
Afterwards, leave the city for good and head for Greede. Free forex charts ipad central station, re-exit through the entrance and the party will board the gondola and ride it to Frass Chasm.
Frass Chasm The enemies here aren't all that hard, but they will gang up on you in the narrow paths so make sure to defeat all the enemies you come across on your way. Simply follow the path until you find a Troll, which can be defeated with the White Knight. At the fork, go right to trigger a scene. Afterwards, continue along the path to a save point. Ahead, a Direspider will block your path. Take it down with the White Knight, then keep going. The path ahead has a lot of enemies, so defeat them all except for the Treant, unless you really want to.
It won't attack you otherwise. At the next fork, go left to find Rocco, a Papitaur. However, the Pygmy Greaver from earlier will charge. Leonard and Caesar transform, so together, defeat the enemy, which shouldn't pose any problems. Attack its legs, then the head or back. After the battle, leave the area through the exit nearby to arrive in the next village, Baccea. Poison Vespid, Umbral Flower, Killer Scorpion, Dire Waterspider, Pygmy Greaver Baccea When you get to Baccea, restock on items and buy the latest equipment at the store.
There isn't anything else to do, so head for the Logic Stone and save your game. A cutscene should trigger as you walk near the Logic Stone. After that, leave the village by the exit nearby to return to Frass Chasm. At the first fork, go left to find a save point. Defeat all the enemies nearby, then approach the dandelion close by. The wind will either blow south or north, and you can use the dandelion to glide across the chasms, to different cliffs depending on the direction of the wind.
To get the wind to change direction, you just have to wait about a minute for it to change. For the first dandelion, you'll want the wind to blow north. After crossing, walk to the next dandelion on the other side of the cave with the Troll and Treant and glide north.
You'll land in a dead-end with a Greaver. Don't try to fight it if you don't want to, just re-use the same dandelion to glide north again to a new area. Now just follow the path which leads to two Greaver. Try to run past them or fight them with the White Knight, then reach the next dandelion and glide north to a Logic Stone below.
Save, then use the dandelion on the left and glide north again. In the next area, use the dandelion just next to where you came from to glide north again. You'll reach an area shaped like the one from before, but it's not the same, so keep going. Follow the path to the next dandelion, passing by two Greavers again. Glide northward and you'll come close to the exit. Walk to the Logic Stone, save, and press onward for a cutscene. After some talking, Leonard and Caesar will transform into Knights.
Attack the Black Knight and Lamia Comitis a few times until they retreat. After the next cutscene, the real battle will begin. You are now taking down the Lamia Comitis. This enemy has some strong attacks, so use a heal potion if your HP severely drops.
Take it down to its knees with a few Crossfires to its legs, then attack the head with Bladestorm. With Caesar's help the enemy should go down quickly enough. You will then land on the Greaverback after the ensuing cutscene. Save at the Logic Stone, then follow the path to enter another battle. This battle is actually really easy if you use the White Knight.
Just ignore the small antennaes and focus on attacking the large one in the center. When possible, attack the core with Bladestorm to deal massive damage. When it retracts, attack the shell with a smaller attack. Keep on attacking the core to finally defeat it. You will then be back in Baccea. Visit the chief's hut for a scene where Setti joins the party, then leave the village by heading for the objective star on your map.
Your next destination on the world map is Van Haven Waste. The end is drawing close. The Van Haven Waste Now this place is confusing and annoying. Start by heading left and go down into the cave directly under the ground. Go left at the first fork you come across in the underground.
Go left again at the next fork. Eventually you'll emerge outside again. Cross the large area and enter the cave in the rockface on the other side of the field. Follow the path inside the cave until you reach a fork, and take a left.
At the end of the path you'll come to a Logic Stone and an exit to outside. Head out and walk to the other cave entrance on the other side of the area. Inside, follow the path to a fork, but keep going straight. At the next fork, go right through the gate. There should be a troll behind. Follow the path and go through the next gate.
Continue to follow the path to the save point on your map. It's located behind a gate in a lush green area. There, go through the gate on the left. At the first fork, go right and through the next gate. You'll cross a large room with a water dragon. Go through the gate on the other side, then turn left at the next fork. You'll emerge outside again at the end of the tunnel. Cross the outside area and enter the next cave on the other side.
Follow the tunnel to a fork and go left, then straight ahead at the next fork shortly after. You'll finally come to a Logic Stone. Save, then keep following the path across the room with a gate at the end. The tunnel will eventually lead outside to the exit. Simply go up the hills and leave this area.
Sinca Village Except for watching the cutscene in Sinca Village, there's nothing to do here. Grab the treasure chest and buy some supplies from the pilgrimer, then leave the village to enter Dogma Rift. The Dogma Rift This area is very straightforward, so simply follow the path to the exit on the other side.
A cutscene will take place, followed by a boss battle with Pyredaemos Rex. To make this battle easy, turn Leonard into the White Knight, then switch to Caesar and transform into the Dragon Knight. Take out the beast with both knights while Yulie heals. The fight shouldn't take too long. Afterwards, enter the new area ahead. Follow the hallway to a large room with 4 ways; go left to the next room, then right.
Go right again in the next large room, then continue straight ahead to the next room. Go left to come to a save point at the end. Continue ahead and go right, following the path to the objective star on the map. A cutscene will ensue when you get there. After that, keep on and go left when you get to the next area.
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Use the teleport platform to warp to another area. Walk to B2 on your map and defeat the Golem there to activate another teleport platform. Use that nearby platform to warp to the next area. Here, defeat the Golem in the center to activate another platform in the northern room straight ahead and use it to teleport again. Save at the Logic Stone here, then go down the hall and defeat the Golem to activate another platform straight ahead. Use it to warp again. Defeat the Golem in the next room ahead to activate another teleporter, then go straight ahead down to the room below and head left.
Use the warp here to come to another Logic Stone. Save, then follow the path to the hallway straight ahead and use the warp at the end of the path to teleport one last time. The final battle is just ahead, so make sure you're ready before entering the teleport. Make sure to have Leonard and Caesar in the party, with a healer. There will be three battles after the cutscenes. The first one against the Sun King is extremely easy, so don't waste any MP or AC. Don't transform, as you'll want to keep it for the next battle instead.
The Sun King will take a few normal hits to be defeated. The next battle will be against the Black Knight. Now you'll want to transform, both Knights if possible. Attack the Black Knight's belly with a few good attacks to take it down, while the healer does its job.
The final battle that will take place right after is a little harder. Your AC will be restored, so transform again, with both Knights.
Start by attacking the core with a few attacks until the enemy changes. Now you'll want to attack the main body. Since this is the final battle, just use all of your items that could be of use. Attack with the best skills, then use mana potions to refill your MP and keep attacking.
Also make sure the healer has full MP. I did this fight around Lv30 and it was pretty easy. The ending will then unfold, leaving place for the sequel You can do the quests solo in the story mode or do them with three other players in the online mode. Quests will award you several things, including guild rank points, money, exp and items. Boot Camp, Brave Litton's Plight Greydall Plain: Memorial Servant Nordia Tunnels: The Lost Children Lagnish Desert: A Grave Matter, Best Served Cold Flandar Trail: Monumental Treasures, Ring Leader Greede's Underbelly: The Exterminator, Only Game in Town Bunker Lode Caverns: Dragon's Heat, Take Your Lumps Frass Chasm: Caravan Escort, Research Assistant Van Haven Waste: The Azure Dragon, Strike Like the Wind Dogma Rift: Home of the Knave, King of Dragons Quests Lv.
To gain guild ranks points you must complete more quests until you have enough points for the next level, as on the chart below. Rank Required Points Cumulative 1 0 0 2 5, 5, 3 14, 19, 4 28, 47, 5 55,6 84,7, 8, 9 1, 2, 10 3, 5, 11 6, 12, 12 9, 21, V.
The Georama allows you to create a town of your own, with houses, shops, and villagers. You can use your created town as your hometown to act as a server in the online mode of Goenet. To obtain the Georama, you will first need to purchase it from Raus in Balandor for 1, gilda.
It can then be accessed via any Logic Stone from the Geonet menu. You can recruit people from towns in the story mode to add them to your Georama, and purchase new parts. However, you will need to increase the size of your property to add more houses, shops and townspeople.
The number and letter corresponds to the grid you can find the character in if you consult the map. You will need to meet some requirements as well to make them join. Alain F7Beatrice F11Colin G3Dalvina F7Dareen G10Dionor I9Egmont G3Eileen E11Eli G10Ellen J9Frances J9Gaston F8Giuseppe F5Gordon F10Gregory I8Hazel F3Irina F9Jerome G8Julianna F4Leo G10Levin G7Lila F10Linda K9Matthew J9Nicholas F8Noelia H8Palt I8Randall F8Ron F10Samson F10Sergius I8Tommy F8Uta F8 Parma: Bianga B3Delvadoth C2Dreadel C3Fabiola B3Fedelia B2Frederick C2Graham B2Gudrun C4Horace C3Linus C2Lloyd B3Manumarin C3Mira C3Peggy C3Stagous B2Valdere B2 Albana: Adelia C3Beketov C3Cyril C3Dirk D3Janna C2Mimi C4Octavia E2Sarasa D2Tansy D2Timothy D2Vincent C2 Greede central station: Barbarosse C3Berenice D3Eilene C3Ida Rozze C3Paris C3Zeldan C3 Greede downtown: Acyl B4Carrera C2Clark B4Cruise C4Georg C3Holland B4Julius C3Leopold C2Lynn C2Rattray C1Rena Litt C3Sagan C1Tobias D3Xander C3Ziegler C1 Greede merchant quarter: Agsell CFAngelica DFBarbara EFBelvard BFCammy CFCarlos CFCaspar BFCharlecone FFDianus DFDrig CFEunos CFExcelia DFHecatene DFLau Varie CFLia Bouffle CFLubert DFMiranda DFMoritz CFNicolaus CFOthina CFRafiana DFReno Alle DFTaltenos DFTiros DFToby CFVeldam DFVen Lien DFVilgtus CF Baccea: Hector C3Lane B3Lina D3Lucas D3Mycropa D2Rick D3Rook D3 VI.
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Companions cease all combat actions. Collect 50 pieces of equipment. Master all skills of at least one weapon. Collect pieces of equipment. Obtain S Rank in 20 quests. Master all skills of 8 different weapons. Obtain S Rank in 50 quests.